Meta Ads Keep-or-Kill Philosophy Framework
In the reel: “Comment PHILOSOPHY and I'll send you my full framework on which Meta ads to keep live and which to kill”
Gives you clear, spend-based rules for deciding which Meta ads to pause and which to keep running.
# Meta Ads: Keep or Kill Framework ## 1. Pause based on spend, not time live The reason to pause an ad is not how long it has been running. It is the amount of spend behind it relative to results. Ignore thoughts like "it has been live for 10 days, I should probably pause it." Judge by spend and cost per result instead. ## 2. The 2x cost per result rule Set the price you are actually willing to pay for a result (lead, purchase, etc.). - Target cost per result: **$[YOUR_TARGET]** - Pause threshold: **about 2x your target** ($[YOUR_TARGET x 2]) When an ad's cost per lead or cost per result reaches roughly 2x what you are willing to pay, pause it. ## 3. Respect the learning phase (50 conversions per week) An ad set needs about **50 conversions per week** to exit the learning phase. If you cannot hit that: - Raise the budget so the ad set can gather 50 conversions per week, **or** - Improve the funnel so you get more conversions from the same spend. Look at: - Creative CTR - Landing page views - Content views ## 4. Manage heavyweight ads inside an ad set Meta keeps the ads live that it thinks perform best. This means one or two ads can pull the majority of the ad set budget. If you are trying to get other specific ads tested and live, pause the heavyweight ad that is absorbing the spend so the others can deliver. ## Quick decision rules - Cost per result at ~2x target? Pause. - Ad set under 50 conversions/week? Raise budget or fix funnel metrics. - One ad eating all the budget while others get no delivery? Pause the heavyweight ad. - Been live 10 days but spend is low and results are fine? Keep it live.
How to use it: Use this as your decision checklist each time you review ad performance. Replace the target cost with your own number before you apply the 2x rule.